ID 131 Introduction to Interiors 3 Complete
A study of the design elements and principles as applied to interiors. Includes skill development in drawing floor plans, analyzing furniture arrangement, and basic techniques for creating interior design presentation boards including floor plans, color boards, and elevation drawings. Prerequisite/concurrent: ARCH 110.
INTERIOR DESIGN
We designed an office space for a fictional client and had to communicate our design through the use of material boards and hand rendered drawings. This project provided me with the vocabulary of interior design and the rudimentary tools to communicate design choices to clients. It also provided a framework for matching designs and finishes to client programming needs. The full proposal outlining my client's programming needs and how I met them, click here.
I was so pleased when my boards were retained to be part of the Department Archive to show future students as an example of a project that scored well on the rubric.
ARCH 127. Introduction to Google SketchUp. 3 Credits.
Introduces basic 3-D modeling terminology, concepts and tools used to create simple building models and useful everyday shapes using SketchUp 3-D modeling software. Audit available.
I wanted to be able to communicate the concepts of visitability and how they could transform our neighborhood in a way that is easy to understand. I started with my own house and tied it to one of the Age-Friendly Portland Action Plan -- a zero step entrance.
ID 120. Interior Products and Materials I. 3 Credits
Presents analysis and evaluation of materials and products utilized in the interior design profession. Focuses on the properties, cost, sustainability and installation of materials. Prerequisites: ID 131 and (WR 115 or placement into WR 121). Audit available.
I combined my coursework on sustainability and Sketchup to complete my Interior Products and Materials final project.
Inspiration comes from original artwork by Leslie Saeta Fine Art.
The challenge is always getting faster at communicating the designs. This particular design did not emphasize Aging in Place because we were given the floor plan. This project was focused on selecting the right material for the right application.
ARCH 100 - Graphic Communication 3 Credits
Addresses the fundamentals of perspective drawings as a communicative device. Develops perspective, freehand sketching and diagramming skills, by building a graphic vocabulary and establishing a language of architectural communication.
This class was a challenge. I have to admit that I just don't SEE perspective very well. Thankfully, our instructor indicated that we only need to make the sketches 90% believable. Or in other words, no M.C. Escher drawings!
I again, turned to Google Sketchup in order to SEE the perspectives before committing the drawings to pen on vellum.
Our final assignment was to put an Information Kiosk on campus and make it believable.
ID 236 - Lighting Design 3 Credits
Covers interior lighting as it relates to residential interiors. Includes terminology, lamps, fixtures, cost factors, developing lighting plans, design techniques and energy saving concerns.
World of It's Own
Original artwork by Leslie Saeta entitled Spring Fever (www.saetastudio.com) acts as a backdrop that lures you and your guests into the uncluttered but richly textured foyer. The floating ceiling is bathed in warm light and glows with glimpses of pale orange. The artwork is punctuated with its own light and the texture of the wall tile is playfully highlighted to provide a contrast between warmth and shadow. The circle motif of the painting is replicated in the table lamp and chandelier while a teal, tufted bench surprises you the same way as the first signs of spring. All lights are energy efficient and on dimmable controls allowing you to set the mood of your World of Its Own.
We had two projects in this course. The first one was to provide illumination for a VERY small foyer that happened to be in a Street of Dreams house. We were given precious little about our client and their desires. We were to make it a World of It's Own.
First I drew the floor and furniture plans in AutoCAD and then took it over to Sketchup and popped it up to see what it would look like.